To English-speaking users: Excuse me for my English. :) 

The general data_____________________________________________________________________________________________________________

The original model: BMW 850i (E31) 1989-1994.

The author of model, textures and convertings in GTA:SA: Trall.
E-mail: MCT.Trall@mail.ru
ICQ: 306964952
Homepage: http://www.mct.gta.com.ua/
Forum: http://gta.com.ua/forum2/

The author of skins: Mave Keiby
Homepage: http://gta.keiby.com
Keiby Team a forum: http://gta.keiby.com/forum/

Version: 1.0
Quantity of ranges in model: ~60000
Quantity of skins: 4
Date of issue: on June, 29th, 2007.
Model replaced by default in game model: ZR-350


The description______________________________________________________________________________________________________________

I represent your attention model of one of the most successful design plans BMW. A legendary eighth series. In its classical variant designated shild "850i".
For consciousness of model in a joint account it has been spent nearby 8 months of laborious job which was based on more than 500 photos, schemes, blueprints and the other information. In a combination to qualitative textures and realistic physics, the game model practically completely recreates an image of the real car.
As a rule, the model supports all opportunities of cursor SA, among which 5 extra, change of number tablets, own shadow and a collision and the most important (!!!) functioning animation of headlights which at inclusion rise from under a cowl.
Also there is an opportunity of tuning in Transfender which includes skins, replacement of wheels, installation of spoilers and neon illumination.
For an opportunity of full tuning I recommend you to download and install following mods:
" Flying Wheels " (http://gct.gta.com.ua/)
" Tuning BOX " (http://gtalark.com/)



Conditions of use and distribution___________________________________________________________________________________________

ALL FILES CONTAINING IN ARCHIVE ARE INTELECT PROPERTY AND ARE PROTECTED BY COPYRIGHT.

The first 15 days after release, the model is exclusive for sites http://www.mct.gta.com.ua/ and http://gta.keiby.com
After that term she freely and free of charge can extend in a network the Internet, but at observance of below-mentioned conditions.
At the publication on the the Internet a resource it is necessary to specify the author(s), him (them) E-mail and a homepage.
At the publication in the Internet it is forbidden to delete or change the files containing in archive.
It is forbidden to convert in other games, to modernize, use details and to use in commercial objectives without the permission of the author(s).

If you had questions or\and offers write on E-mail or in ICQ.


Installation_________________________________________________________________________________________________________________

For installation it be required to you:

1. Hight Quality Lights Mod v.2.0. (http://gct.gta.com.ua/hqlm.htm)
2. IMG Tool v.2.0 (http://www.mct.gta.com.ua/file_details.phtml?id=13)

Step 1.

We install Hight Quality Lights Mod v.2.0., according to the instruction which are being archive with mod.

Step 2.

We start IMG Tool v.2.0. 
We open a file gta3.img (GTA-SanAndreas \models).
We find and is deleted following files:
zr350.dff
zr350.txd
We add files from archive:
coupe.dff
coupe.txd
coupe1.txd
coupe2.txd
coupe3.txd
coupe4.txd

The remark: To delete and add files it is necessary on one, differently there can be errors.

Step 3.

We open folder GTA-SanAndreas\data. 
We find in her specified below files and it is replaced in each of them a line at which there is a name zr350.
Files open by means of the program "Notebook".

handling.cfg

ZR350 1790.0 3900.0 0.66 0.0 -0.18 -0.03 75 0.721 0.696 0.5 4 250.0 19.19 16.63 R P 4.5 0.59 1 30.43 0.49 0.13 0.0 0.07 -0.12 0.43 0.3 0.1 0.28 70000 00042000 01040001 1 1 0

vehicles.ide

477, 	 coupe, 		 coupe, 		 car, 		 ZR350, 		 ZR350, 		 null, 	 richfamily, 	 10, 	 0, 	 0, 		-1, 0.78, 0.78, 		 0

carcols.dat

coupe, 0,0, 1,1, 3,3, 8,8, 44,44, 90,90, 102,102 103,103


carmods.dat

coupe, nto_b_l, nto_b_s, nto_b_tw, spl_b_bbb_m, spl_b_bab_m, spl_b_mab_m, spl_b_bar_m, spl_b_bar_l, spl_b_bbr_l, spl_b_bbr_m, spl_b_mar_m, wg_l_b_ssk

In a file cargr.dat it is necessary to replace all names zr350 on coupe.

I give 100 %-s' guarantee on working capacity of model provided that:
1. Installation has been executed according to the instruction.
2. In game other mods were not installed.
3. The model has been downloaded with http://www.mct.gta.com.ua/

Gratitude___________________________________________________________________________________________________________________

Well and, certainly, I would make nothing without the invaluable help and support of the friends and comrades. I am very grateful to all!
The separate gratitude was to be expressed all visitors of a forum http://gta.com.ua/forum2/ and separately:

AMG aka Red October for the excellent blueprint and the invaluable help a photographic material.
DenX for very helpful information and behind miracle the found photo of the bottom and its texture.
Mave Keiby for very beautiful skins.
[H][K][S] for handling.
Shmidt for friendship and huge quantity of photos.
tommu for friendship and support.
Basket for friendship and interest to the project.
Booster for ardent support))

And to all visitors of my subject who believed, hoped, waited: 
Archer, Falkrum, Slayer, Rusl@n, WiLd_Tuning, icetiger01, Viper, Viper-r-r, GROSS and all the others whom has not listed.

All THANKS!
_____________________________________________________________________________________________________________________________

 Trall 2005-2007 Modeling Craft Team. All rights reserved.
